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FACTION PRICELISTS:
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Mega-Corp.
-- Brotherhood
-- Capitol
Mega-Corp.
-- Cybertronic
Corp.
-- Dark
Legion.
-- Imperial
Mega-Corp.
-- Mishima
Mega-Corp.
-- Tribes
of Earth.
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Chronopia Dwarf History: The Dwarves are the most tragic
of races, but their tragedy is the very foundation of their iron
will. The Dwarves once lived among their gods. Noble and strong,
The Dwarven pantheon led the clans in the early days and used
their powers to create the vast Ringholds the Dwarves inhabit.
Tragedy struck during the many conflicts that occurred in the
years following the One King's death. The clans split, each attempting
to gain supremacy of the others. During this turmoil, the Jackal
Clan sought power by turning to the Dark One. Using their hellborn
sorcery, the Jackals tried to destroy the Gods of the opposing
clans and turn them to the Devout. They created what became known
as the Wilding. Raw energy coursed through all the Ringholds bringing
about a terrible transformation in their gods. All but the most
primitive intelligence left them, as they became twisted and animalistic.
For a while they fought their own people - until the Dwarves pushed
them back, deep into the pits of the Ringholds. Dwarven Shamen
traced the origin of the Wilding to the Jackals and a terrible
war of retribution followed. Many of the Jackals were brutally
killed, but many more escaped into the shadows, hiding until the
Great Purge when they joined the Dark Prophets on the Dead March,
becoming one at last with their demonic kin.
Following the Wilding, Dwarven society was
crushed and dispirited. Since the dawn of creation they had lived
as one with their founders and now they lived in fear of them.
The other races seized their opportunity and attacked, pressing
many of the Dwarves from their birth-grounds and deep into the
Ringholds. It was a time when the Elven Duke Valymir betrayed
the Dragon Clan, killing their leaders and seizing control of
their home. For decades, the Dwarves were fighting defensive wars
against the other races and their own bestial gods. For decades,
it looked like they were doomed to extinction. Then came Kahlin
Cagn. Overlord of the island based Dark-Tusks, named after the
dark skinned god who once led them, Kahlin Cagn was a veteran
of many wars and had fought against the One King's forces centuries
before. He ventured below the Holds and confronted the fallen
gods of his clan. He tamed the beasts, returning to the surface
with them by his side just as Elven forces were launching what
would have been a decisive attack. Blood covering his body, an
eye missing, he managed to find the faintest glimmers of memory
in the ferocious creatures and reminded them of their connection
to the Dark-Tusks. The Dwarven beasts, the like of which had never
before been seen, decimated the Elves. In the months following,
Kahlin Cagn became the first of the Keepers, Dwarven Shamen trained
from birth to watch over their bestial gods. To breed and care
for them - to unleash them on their enemies.
Now, almost a century later, all the surviving
clans have Keepers and Beasts. Five clans have risen to prominence,
but many others still exist within their Ringholds. The Dark-Tusks
are by far the most powerful and their island home has never been
successfully invades. The Wolf Clan, divided into two - Black
and Grey, have claimed the most outstanding military victories
against the Dark Prophets' forces - although in recent years their
fortunes have lessened and their struggle grown far more defensive.
The Horned Ones have made a temporary truce with the Elves to
fight their common foe - The Devout. The Bloodbone have, likewise,
made an uneasy pact with the Firstborn to concentrate their struggle
against the Devout. While the Vulture Clan still swear allegiance
to the Dwarven Overlords, they are also more willing to give their
service to anyone with enough gold to buy it. The clans all have
different ways and different codes . All that is certain is the
sight of their armies raging into battle, their war-beasts, often
called blood-totems, by their side, is one all races of the world
dread.
SHOPPING POLICIES: These games
and associated miniatures can be bought by clicking the 'add to
basket' links next to their prices. Then go to the Prince August
Shopping Basket page to complete the transaction. We can accept
Paypal, Visa, Mastercard, Amex, IBAN Bank Transfers, Cheques,
Bank Drafts (Euro or Sterling) or Postal Orders (Euro or Sterling).
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We have stocks of
certain items in German, French, Polish and Spanish boxes.
Please select the correct language version before finalizing
order. I colour-coded the non-english versions to make it
easier to distinguish them. Blue
for French, Brown for
German, Green for Polish,
Cyan blue for Swedish
and Dark Red for Spanish. |
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