Warzone Mutant Chronicles and Chronopia, War in the Eternal Realm battle game miniatures. Many exciting factions to choose from including Bauhaus, Brotherhood, Capitol, Cybertronic, Dark Legion, Imperial, Mishima and Tribes of Earth for Warzone and Blackbloods, Devout, Dwarves, Elves, Firstborn, Sons of Kronos, Stygian and Swamp Goblins for Chronopia. Collect these metal figures today.

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FACTION PRICELISTS:
-- Bauhaus Mega-Corp.
-- Brotherhood
-- Capitol Mega-Corp.
-- Cybertronic Corp.
-- Dark Legion.
-- Imperial Mega-Corp.
-- Mishima Mega-Corp.
-- Tribes of Earth.
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Warzone Tribes of Earth Sons of Rasputin Soldat. Warzone Tribes of Earth History: The history of the Tribes, as they are known today, begins with the Exodus of mankind from the planet Earth. There were many among the population of Earth that were considered undesirable by the corporations and the swarming millions were left upon the ruined Earth to eke out whatever existence they could. Millions died from starvation, plague and the inevitable violence as the remnants of human civilization fought for the pitifully few resources that the Megacorporations had left them. And as it the nature of the human species they formed into groups, for the strength of the Tribe is greater than the sum of its parts.

Tribes of Earth Military: The military forces of the Tribes are notoriously vicious and brutal. They are hard people living hard lives. They do not enjoy the same technological advantages of the Megacorporations and they are willing to go to extraordinary lengths to secure even the slightest advantage over their enemies in the day-to-day struggle for survival. All the tribes enter into clandestine trade with the corporations. It is a degenerate trade, one that illustrates the desperate situation of the Tribes and the continuing callousness of the Megacorporations towards the people they deserted over a thousand years ago. The Tribes trade their own people for weapons and technology from the Megacorporations and they know the Megacorporations surrender only the most outdated and redundant equipment in exchange for troops and workers that are destined for the most desperate and hopeless areas of conflict within the solar system.

THE CRESCENTIANS:

Most of the Tribes are driven by a strict adherence to ancient religious beliefs. The Crescentian follow a tenet derived from the teachings of Islam, though the wisdom and beauty of the faith has given way to violent jihad. The Brotherbounds form the main body of the Crescentian army they are unfailingly loyal and fearsome in battle. The Jihad Infantry boast heavy firepower and are renowned for their fearsome charge into Close Combat. Kahn's Guard are hand-picked from an early age to form the honor guard of this great Tribal Leader. It is said that the Lamented have foreseen their own death and thus they know no fear. They do not concern themselves with that which cannot be changed. Martyrs are thos e warriors that have lost everything they ever cared about. All that remains to them is their loyalty to the Tribe for whom they will gladly give their lives. Respected throughout the Tribe are the individuals known as Prophets. They inspire the warriors to battle and lead the way with their two-handed power maces.

THE LUTHERANS:

The Lutherans follow a creed derived from ancient Christian doctrine but like much about life on Earth, it is now a sickly mutation of the benevolent faith that it was. The Disciples form the greater part of the Lutheran army. Armed with two sawn-off shotguns they are deadly in combat and unshakeable in the strength of their faith. Also strong in faith are the Fusiliers who always attempt to outflank the enemy and come upon them unawares. Striding confidently through the Lutheran ranks are the Corsairs. These strong-willed individuals call out orders even as they cut the enemy down with their two-handed power scythes. The Greymourns provide some much-needed firepower, choosing their targets carefully before firing their grenade launchers. Finally the Patriarchs lend their considerable leadership to the troops but they do not lead from afar, they prefer to get close to the enemy before pulling the trigger on their swn-off shotguns.

THE SONS OF RASPUTIN:

The Sons of Rasputin are a powerful Tribe and the most technologically advanced of all, though even their achievements languish in the dark ages compared to those of the Megacorporations. Unlike the religions of the other Tribes the Sons of Rasputin are governed by an imperialistic code. The core of the army are the Soldat Troopers who boast an impressive array of weapons for their troops from a shotgun and pistol to the heavy machine gun. Backing up the standard Soldats are the Shock Soldats armed with the much feared Toxic Gas Siphon, a weapon that spews forth a cloud of corrosive gases. The Northern Sons are known for their tactical maneuvers as they attack the enemy from the most unlikely direction causing mayhem with their two machine pistols. Adding to the strength of the Sons of Rasputin army are a number of individuals. The Soldat Standard Bearer acts as a natural rallying point for troops on the battlefield. The Jaeger Commando Soldat, a gliding warrior that swoops down on unsuspecting foes. The Soldat Schwerwaffe pinning down the enemy with its heavy machine gun and the Soldat Flammen his armes fastened into the awesome Heavy Flame-thrower. And the Soldat-Vicar barking fierce orders and holding the Sons of Rasputin together as they fight for the territory that is rightfully theirs.

THE TEMPLARS:

The Templars boast many claims of divine ancestry but their great physical strength and brutal savagery remain unquestioned. The main body of the Templar army is made up of Horde Troopers who sweep across the barren plains and rally round the Horde Standard Bearer. They are known for their terrifying charge and are lead by the Fanatical Centurs, strong warriors who wield their swords with deadly skill. When it comes to versatility the Templars have the Gendarmes. These Elite warriors have assault rifles and heavy swords and benefil from the support of a light machine gun specialist. There are many strange animals roaming the surface of the ruined Earth and the Gendarme Bestal has brought one of them into the ranks of the Templar army. They possess a strong bond with the animals know as Purger Beasts and always go into battle with a brace of these savage creatures by their side. The Gendarme Hunters are skilled in using terrain for cover and now their hunting skills are being brought to bear on the battlefield as they use their heavy harpoons to hunt the enemies of the Templar Tribe.

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TRIBES OF EARTH:  LOOSE FIGURES:
The following items are sold loose in plastic bags instead of blisters. They may be single figures or multiple figures. Please read the description carefully. It is first come, first served policy. If we sell out of any figure we will contact you and offer a refund or exchange with another figure (of same value).
180gr tg9552pb €9.99 Add to basket
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TRIBES OF EARTH: The following items are in blister packs. They may be single figures or multiple figures. Please read the description carefully. It is first come, first served policy. If we sell out of any figure we will contact you and offer a refund or exchange with another figure (of same value).
     
200gr tg9544 €8.99 Add to basket
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