Tribes of Earth Sons of Rasputin Northern Sons 4 figures:
There are a number of ways you can fight with the Tribes
of Earth, Although their forces are small compared to those
of the Mega-corporations, they live in a world of constant
strife and often fight against each other, Tribe against
Tribe. In addition to this the Mega-corporations are known
to use them as mercenaries. When playing one of the 5 Mega-corporations
you may spend up to one third of your points of units from
the Tribes of Earth. The Brotherhood and the Dark Legion
do not use Tribal mercenaries.
There are also rare occasions when such mercenary groups
have rebelled against the corporation that hired them and
gone rogue. These rogue armies tend to be small forces fighting
gorilla campaigns from remote regions of the inhabited worlds.
Such armies must consist of units from the same Tribe.
THE SONS OF RASPUTIN: These are a powerful Tribe and the
most technologically advanced of all, although even their
achievements languish in the dark ages compared to those
of the Mega-corporations. Unlike the religions of the other
Tribes the Sons of Rasputin are governed by an imperialistic
code.
Originating in the Northern Wastes, this fast-moving squad
are deadly killers who get in close to their enemy and cause
havoc. Fast moving and quick firing, They're the best at
what they do.
Weapons: 2 Machine pistols.
Special Abilities: Infiltrate, 1 extra RC attack.
These miniatures are made from metal
|